This post was last updated in December 2021
Students will get to experiment with different shapes, colors, backgrounds, and images and when they finish creating their drawing they can share it online or save it in various formats. For drawing on the go, check out this collection of the best drawing apps for kids.
1- Auto Draw
AutoDraw offers almost everything a drawing editor can offer: it has a nice wide canvas to draw on. Use the Draw tool to draw anything you want, then add colours from color picker. You can also add text using the Type tool and/or make different shapes by the Shape tool. You can move, rotate and resize objects as you like and when you are done you can download your work in PNG format and share it with others.2- Muro Deviantart
Muro provides you with a drawing canvas where you can create and share beautiful drawings. While Muro is free to use, you need to register in order to save and share your final product.3- Editor Method
Editor Method is another good drawing too to use with your students. Students can use it to draw and sketch using a wide variety of tools. They can include text, imported images, colors, and various shapes, and when their drawing is ready they can save or export it as PNG file.4- DrawIsland
With Drawisland you can both draw and paint and when you are done you can save your drawing as image to your computer. Drawisland does not require a registration.5- Draw.to
This is a simple tool that lets you draw ‘anything you like and share it instantly via email, instant messaging, Twitter, Facebook and more!’6- Google Drawings
Google Drawings is another excellent tool for creating and sharing your drawings. You can also use it to design educational posters to use in your instruction, check out this post to learn more.7- Quick Draw
Quick Draw is part of a Google's project to help in machine learning research. "This is a game built with machine learning. You draw, and a neural network tries to guess what you’re drawing. Of course, it doesn’t always work. But the more you play with it, the more it will learn. It’s just one example of how you can use machine learning in fun ways. Built by Jonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Nick Fox-Gieg, with friends at Google Creative Lab and Data Arts Team."
Watch this video to learn more about Quick Draw